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Wednesday, September 28, 2011

Making Characters


Due partially to the fact that the song, “Rock Me, Amadeus,” kept me up last night, the script is now underway!

I don't use a word processor to write the script; it is much easier to write it directly into the coding program, Ren'Py, which is what I use to make the game. Ren'Py uses python coding and so there are strings of strange directions scattered throughout the story (they don't show up when you're playing the game itself). Here's a screenshot of what the script looks like when I'm using the Ren'Py program:


When I am building a character, it's a lot easier having an image to refer to instead of a list of written information, especially when I have to keep track of a lot of characters.

So instead of using this:

Elriss
Hair color/length/style- strawberry blonde, has bangs, long
Eye color- Green
Body type- Muscular

I can whip up something quick with HeroMachine or DollDivine to make this:

<OR>
(Please do not think this is another version of Elriss)
There are a lot of online games which can be tools for anyone to use. I like HeroMachine and DollDivine because they have a lot of options and are helpful in making quick character pictures. Check it out and have fun!

The actual art for this game will be made after the script is complete, because then I will have a complete list of scenes, character expressions and backgrounds that need to be made.

I also started composing yesterday for the game's soundtrack, so watch for some future updates and music samples. :-)

Saturday, September 24, 2011

Free Visual Novel Coming Up


Hey All, I've got a visual novel game coming out in the latter end of October, so stay tuned for that. It's free too (since it is my first), so that's great news for you! There will be progress updates weekly. 
 
What kind of updates are we talking about? Well, A VN basically consists of four things:
  1. A story with amazing characters
  2. Programming to make the game work
  3. Art
  4. and Good Music
If you're interested in some of the work that goes into making a VN, I'll provide some backstage passes here. You'll see the progress of the game until it is completed and ready for you to play.

Pulling off a game all by one's self is a major operation. This game of mine is a personal test of what I can accomplish in four weeks while studying full time as a college student and working in the graphic design industry.

Bring it on.

For me, there is nothing more frightening in game-building than putting out a promise for a game that is not already completed. Will instigating a deadline and having an audience help push this game towards completion? That's the idea.

I'm not here to listen to myself talk, so head over to the ZG Forums and make your voice heard. I really want to know your opinions about the games you like to play. If I make games that you enjoy, that makes us both happy people.

Keep tabs with us for new opinion polls and game updates!